This struck me as extraordinarily funny. According to Todd Hollenshead, chief programmer at Id Software, the company who made the Doom video game, says the movie adaptation was initially planned nine years ago but was delayed after the Columbine school shooting tragedy.
Really? That's what held the movie up for almost a decade? It wasn't just the fact that making a movie based on a video game that had only one character whose face you never see seemed extraordinarily ... I don't know ... lame? For their part, Doom producers Lorenzo di Bonaventure and John Wells chalk the delay up to too many imitators and the desire to wait until the market wasn't so crowded. Right.