Harry Potter game concept artAlex Laurent, the art director for EA's new Harry Potter and the Goblet of Fire game, took a rather unusual source as his inspiration for the movie's look. Instead of going to the Harry Potter movies, or to the 1970s sci-fi that was, initially, influencing early sketches for the game, Laurent turned to visual art of the early to mid 19th century, specifically an American movement known as the Hudson River School. Painters in the school were "renowned for...romantic images of the American wilderness [and] using light effects to create drama"; and Laurent, who was looking for a mature tone to reflect the most grown up of the Potter movies, showed his team of artists their works as examples of the look he wanted their game to have.

The completed game has a certain distance from the movie itself - none of the vocal talent is the same - and features an emphasis on magic, as well as "creatures" from the book that didn't make it to the big screen. Both the game and movie versions of Harry Potter and the Goblet of Fire will be released on November 11.