Zak Penn loves comic books, and boy is life good for him right now. The now-prolific screen writer has helped pen the scripts for X-Men 2: X-Men United, X-Men 3: The Last Stand, Elektra and the Fantastic Four video game. Oh, and he's also on tap for scripting the sequel to the Hulk movie. AND he co-wrote the story for the upcoming X-Men video game, which ties together the stories for X2 and X3. Penn recently discussed the challenge of writing stories for a video game and a movie at the same time with Superhero Hype (you can read the full text of the interview here), and he had some interesting things to say about the connected nature of the scripts.

Penn said he was a natural fit for the video game because it allowed the game to have the same "feel" as the movie -- keeping the X-Men matching their on-screen characters and whatnot. However, Penn noted the crossover nature of the story was not as easy as he'd originally envisioned. The plan is for the game to serve as a explanatory filler between the two scripts, explaining how the plot developed and why Nightcrawler doesn't make an appearance in X3. Penn said he quickly realized it wouldn't work out quite that simply, because "You're not going to watch X2, pick up the video game, play it all the way through and then watch X-Men: The Last Stand. It's not going to work as perfectly as that."

What do you think of such storytelling methods? Is it a good idea to put important plot points into a video game format, or does it hurt the big portion of the audience who won't play the game? Is the best idea is to create "filler" story which fits into the universe but is entirely peripheral to the storyline of the films?

categories Cinematical