I have to dig wayyy back into my childhood memories (most of which are gone due to things that happened in college) in order to remember playing the video game Joust. While several sequels have been released since the game first debuted back in 1982, I vaguely recall it being another one of those old school games in which the scenery never changes, and colors differentiate each level. But I could be wrong. Let's go to Wikipedia, shall we (after all, I'm sure you'd rather read the right answer than listen to my bumbling conclusions)? According to Wikipedia, in Joust the "player takes the role of a knight with a lance, mounted on either an ostrich (player 1) or an emu (player 2), battling waves of computer-controlled enemy knights. The enemy knights have three different speed and agility levels and are mounted on giant buzzards. The game screen is static; its only features are five platforms hanging in mid-air (some wrapping around the screen), the ground, and a pit of lava below." I say damn those old school games and their neverending pits of lava!
For those of you who were just about to throw out your ostrich and emu figurines, you might want to know that Joust will be heading to the big screen. Yup, Variety says CP Prods. (headed by Michael Cerenzie and Christine Peters) has decided to option Joust from Midway Games and make it their first project. "How about we do a nice, inexpensive drama for our first project?" "Nah, let's resurrect that 25 year-old video game -- it has a massive built-in fanbase of, like, two." I kid, of course -- it's more like seven. (Ten bucks I get at least seven comments from people who love Joust and still play it religiously.) No word on where the hell they're going to take this one, and I can't even speculate. But if the film helps the emu land a spot on the Top Ten Coolest Animals Ever list (a position it should've held for years), then I'm all for it. You?