GamePro recently spoke with 30 Days of Night scribe Stuart Beattie and scored some news about his upcoming Gears of War adaptation. Based on the bestselling Epic game, the story centers on an elite military unit called Delta Squad fighting off an alien invasion by something called the Locust Hoard. But, Gears of War was never about story, it was all about firepower. So, how do you capture all that carnage on the screen? Why with green screen, of course. Beattie told GamePro, "There's no way to build that world any other way, really...That's a huge world. It's a planet and it's a bubble and it's a building. It's an epic sci-fi war and an enormous film. To get it made at all, the only way to make it for a price is to be on a sound stage. But the game also has that look, which is really interesting, so I think it will dovetail really nicely".

The rights to Gears were purchased by New Line back in March, and there were rumblings of a treatment floating around a few weeks later. There is still no word on a director yet, but New Line has promised that they will start looking for one as soon as Beattie finishes his script. Beattie is probably most famous for his work on The Pirates of the Caribbean franchise, but he is also responsible for Collateral and Australia, so you can't deny the man likes to make diverse choices. He has even worked on video games in the past; writing the script for an installment of the crime game, The Getaway. Beattie has yet to turn in a finished script for War, but he seems to be in a collaborative mood and has been working closely with Epic Games on the project. Gears of War is set for release in 2009.
categories Movies, Cinematical