A colleague of mine once observed that the very manner by which Chev Chelios had to keep himself alive in the Crank films respectively represented the approach that writing/directing team Neveldine/Taylor took for each of them, which is to say that Crank 1 was all about keeping our hearts racing and Crank 2 was all about shocking us as an audience. It's a simple, literal assessment that nonetheless cleared up why yours truly was a fan of the first and yet let down by the second -- I'd rather be excited than appalled any day.

And at the intersection of 'thrill' and 'shock' is precisely where N/T's latest, Gamer, falls, and it succeeds considerably more when it's shooting for the former than when it's reveling in the latter.
categories Reviews, Cinematical