At the end of "Prometheus," it seemed like sole human survivor Noomi Rapace was going to carry on the franchise, the way Sigourney Weaver had done before her.

But Rapace was barely in the next film, "Alien: Covenant."

Speaking to HN Entertainment, creature designer Carlos Huante sheds some light on what Rapace's original role was supposed to be.

In the first version of the "Prometheus" sequel,  Shaw would have been alive and actually becomes friends with David (Michael Fassbender).

In the first version of what was called 'Paradise/Prometheus 2,' Shaw was alive. She was hiding in the catacombs from David under the city and the story was that on her trip to the homeworld she got lonely and she had David hanging outside the ship, she didn’t want anything to do with him. But she still had to talk to him. Eventually, she ends up bringing his body in and reattaching him as they become friends during this trip.

So they end up going to the city and that’s when David looks at her and tells that story ‘Do you trust me, do you trust that I love you and everything I’m going to do from this point on is because of you and that’s all to protect you’…she looks at him and says, ‘Okay, yes I do,’ so then he turns around and kills all the Engineers on the planet. It’s his own twisted way of vengeance for her, he kills the planet. She is like ‘Hey, I wanted to talk to these people,’ but too late the whole planet is polluted now and everyone on the planet dies."

That whole plotline was ditched when the film was put on hold due to a scheduling conflict with Fassbender.

Huante says, "I think it was a studio call as to why [Rapace] didn’t return. What a shame."

He's also disappointed some of his designs for a "pitbull kind of alien dog named ‘Bug’" and David-designed "meerkats" with razor-sharp teeth didn't make it to the final film.

"They kind of watered down that film…they didn’t want it to become a monster movie and I thought it was going to be a little more fantastic and they brought it down to a more terrestrial environment which I thought looked too conventional in the design of the environment."

As for what comes next in the franchise, Huante admits:

"I have no idea where it’s going anymore... I think they’re doing a TV show or something right now. Nobody has called me about that even though I have no confidence that TV could pull something like that off I’d still like to work on it because that world is a fun place to play around in.”

[Via HN Entertainment]